AI Insights · Timothy · July 2024
Top 5 Co-op Games on iOS in the Middle East: Q2 2024 Performance
Discover the performance of the top 5 co-op games on iOS in the Middle East during Q2 2024, including trends in downloads, revenue, and active users.
During the second quarter of 2024, the top co-op games on iOS in the Middle East showcased notable trends in downloads, revenue, and active users. Here’s a detailed look at the performance of these games, based on data from Sensor Tower.
Weekly revenue for PUBG MOBILE varied significantly, peaking at approximately $1.3M in early April and dipping to around $507K in mid-June. By the end of June, revenue rose again to $839K.
Weekly downloads started at around 58K in early April, saw a low of 36K by late April, and ended the quarter at approximately 50K.
Weekly active users showed fluctuations, starting at 1.6M in early April, increasing to 1.8M by mid-June, and slightly decreasing to 1.76M by the end of June.
Whiteout Survival experienced a steady increase in weekly revenue, starting at $625K in early April and reaching $727K by the end of June.
Weekly downloads saw a significant rise, beginning at 43K in early April and peaking at 124K in early June before settling at 93K by the end of June.
Active users showed consistent growth, starting at 179K in early April and climbing to 303K by the end of June.
Weekly revenue for Roblox fluctuated, with a high of $765K in early April and a low of $467K in mid-May. By the end of June, it reached $666K.
Downloads for Roblox started at 60K in early April, increased to 76K by mid-June, and ended the quarter at 67K.
Active users saw a gradual increase from 1.05M in early April to 1.13M by the end of June.
Brawl Stars exhibited steady revenue trends, starting at $205K in early April, with a peak of $293K by the end of April, and ending at $252K in late June.
Downloads began at 35K in early April, had a low of 25K in mid-May, and ended the quarter at 28K.
Active users showed stability, starting at 385K in early April and reaching 399K by the end of June.
Revenue for Call of Duty®: Mobile started at $205K in early April, peaked at $253K in late May, and concluded the quarter at $229K.
Weekly downloads began at 83K in early April, dipped to 30K by late April, and rose to 65K by the end of June.
Active users showed slight fluctuations, starting at 479K in early April, dipping to 404K in late April, and increasing to 442K by the end of June.
These insights, sourced from Sensor Tower, highlight the dynamic performance of top co-op games in the Middle East on the iOS platform during Q2 2024. For more detailed analytics and trends, visit Sensor Tower.